UI & UX / Illustration / Animation

Hello! I'm born in Bremen (north of Germany) and studied communication design (focus: interaction design) at Hannover University of Applied Sciences and Arts. I'm working as Senior UX/UI Designer (including animations & technical implementation) & Game Artist since over 8 years. Currently working as Senior UI Designer at Yager in Berlin.
I also love clean and minimalistic graphic design which I mostly do for freelance clients.

Open for freelance work - info@jasminakloss.com 

Projects @Yager: Unannounced

Projects @Huuuge Games: Dreamworks Troll Pops

Projects @GameDuell:
New game prototypes, Space Trip, Grand Gin Rummy 2, Grand Gin Rummy, Belote.com, Skat-Masters and 70+ games at Gameduell.com

Clients & Projects as freelancer and @Jung von Matt/Spree advertising agency:
Audi AG, Augenblick Optik, Colorcode Records, Deutsche Post, Infopark AG, KTC Bremen e.V., Konrad Technologies, Martin Peterdamm Photography, Mercedes Benz, Modepreis Hannover, Nachtlicht Media, Nikon, RokaPlay, R+V

Game Projects

Super Dungeon Maker

Retro Pixel Game

Platform: Nintendo Switch
Year: tba
Role: Logo Designer
Client: Rokaplay


Adventure & Match3 Game

Platform: Nintendo Switch
Year: tba
Role: UX/UI Designer
Client: Rokaplay

Space Trip

Tetris Journey Game

Platform: Web/ Browser
Year: 2020
Role: Concept Art
Company: GameDuell

Grand Gin Rummy 2

Multiplayer Game

Platform: iOS, Android

Year: 2019
Role: UI, UX, Game Art
Company: GameDuell

Grand Gin Rummy

Multiplayer Game

Platform: iOS, Android, Facebook 
Year: 2016
Role: UI Design, Game Artist
Company: GameDuell


Mobile Game

Platform: iOS, Android, Facebook
Year: 2014
Role: Game Artist, UI Designer, Marketing Artist

Company: GameDuell

Chaos on Deponia

Video Game

Platform: PS4, Xbox One, Nintendo Switch, PC, Mac, Linux

Year: 2012
Role: Trailer Animations
Company: Daedalic Entertainment


Video Game

Platform: PC, Mac
Year: 2011
Role: Animation Artist
Company: Daedalic Entertainment

Using Format