Blog

Posts tagged with Game-Art

  1. Ice Ice Baby

    28 Aug 2017

    Another Special for Grand Gin Rummy! As in the past specials I was responsible for offering some concepts and then creating and implementing the assets - this time with the allowance to go a bit off-style and create more attention.  Goodbye styleguide colors - a dream in pastel With that freedom, I could go…


  2. Jackpot!

    21 Aug 2017

    One of our newest features in the Grand Gin Rummy app is the Jackpot! Beneath other things, I had the pleasure to be responsible for the main visual, which was a lot of fun!  Explorations I First, thinking of a Jackpot, the idea was an actual pot, so I spend the…


  3. Unlocked Indicator

    20 Aug 2017

    A short entry for today: We needed an indicator for new or unlocked content, i.e. after a level-up. Every time the user returns to the main menu after unlocking new content, this overlay is shown. I uploaded the preview graphics here, final animations were done in Unity 3D. To keep things simple…


  4. XP-Icon or how to struggle with Blender

    18 Aug 2017

    Me: “Oh, I really should learn to use Blender. It’s a free 3D software and I possibly can create cool stuff with it!”Also me: opening Blender, looking at the Interface and immediately closing it again. This happened so often! A part of me really wanted to learn it, but I…


1
Using Format