Blog

Posts tagged with UX

  1. Main Menu: XP Bonus Indicator

    18 Aug 2017

    We wanted to add a bonus in experience points on higher stakes, so I created some drafts how we could display the bonus in the very narrow space in the Stake Selection.As I created the XP icon in 3D, I also created some drafts with XP stacks in perspective, unfortunately…


  2. New Avatars

    07 Jul 2017

    I was working on the look and animations for an XP progress indicator which involved changes on the avatar itself, too From Rank to XP Instead of Seasons and a rank-based system, we changed to a level-up system. My job was to find a solution for the exchange: getting rid of the


  3. Grand Gin Rummy - level up!

    06 Jul 2017

    The last weeks I’ve been working on a big new feature for the Grand Gin Rummy App, which just got released. As I not only like mobile games but video games as well, I’m a big fan of any system which provides gaining experience to level up. And that’s exactly what’s…


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