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Posts tagged with after-effects

  1. XP Concept Animations

    09 Jul 2017

    This is a follow-up entry on GGR: New Avatars where I explain my work on the new XP & level-up feature. Today I focus on the XP-bar, the level-up and the concept for the chest-opening, which, in our case, is a suitcase Concept Animations Including the XP-bar into the avatar was…


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